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OUR SECRET WEAPON


WE GET MULTI-PLATFORM. FOR REAL.

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OUR SECRET WEAPON


WE GET MULTI-PLATFORM. FOR REAL.

STORYTELLING ACROSS MEDIUM

Original Content

Our unique animation style is the ideal medium for the development and production of original concepts and stories. Our approach provides a comparatively low cost, high reward final product that, essentially, monetizes the traditional development process.  With the concept realized in animation, the stage is set to expand into additional media such as film, television, video games, etc.

Coordinated Content

Working closely with content owners/creators, we develop storylines and materials that support and enhance the launch of film, TV and video game properties.  This coordinated strategy provides a richer tapestry of material for an audience to explore and lays the foundation for a wide range of additional multi-platform opportunities.

Franchise Expansion

By focusing on characters and/or storylines that may be secondary in the current incarnation of the material, we add to the scope and depth of an overall franchise.  This approach works wonderfully with content at the height of it's popularity and can also help to resurrect a title that has lost some of it's luster.

Video Game Story

We develop a unique visual style that perfectly compliments each games aesthetic.  This creates unique and engaging story content that enhances players' overall game experience.

Marketing and Promotion

We combine compelling story content with a unique visual style to deliver your message in an entertaining package ripe for viral explosion.

Case Study
WATCHMEN

One of the first efforts to develop for multiple platforms at once.  The series was distributed primarily via iTunes as part of the lead up to the release of the live action film.  This gave existing fans a faithful translation of the source material while exposing non-comics readers to the celebrated graphic novel. 

One of the first efforts to develop for multiple platforms at once.  The series was distributed primarily via iTunes as part of the lead up to the release of the live action film.  This gave existing fans a faithful translation of the source material while exposing non-comics readers to the celebrated graphic novel. 

STATS

  • Produced for $1.5M
  • Episodes distributed digitally via iTunes over 8 months
  • Averaged over 2.9M viewers per episode
  • Grossed over $5M in just 9 months
  • Grossed an additional $1.1M on DVD in first week

WATCH THE TRAILER

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WHO DO WE THINK WE ARE?


WHO DO WE THINK WE ARE?!

WHO DO WE THINK WE ARE?


WHO DO WE THINK WE ARE?!

M2 is Writer/Director Duo
Adam Martin + Eben Matthews

EBEN MATTHEWS

Eben founded the creative agency, INNFUSION in 1997 where he served as Creative Director and Executive Producer. Specializing in design, branding, interactive media and entertainment, INNFUSION delivered successful campaigns for Met Life, Target, Nike, Disney, MTV, Konami, THQ, and many more.

In the comics field, he produced the first multi-platform expansion of the cult-hit film, “The Boondock Saints” and has worked extensively with 12-Gauge Comics, refreshing their brand, title and book design, as well as pioneering new digital formats for comic creation and distribution.

In the mobile game world, Eben defined the look and feel of multiple titles including Scopely/Kung Fu Factory's chart topping hit "WWE Champions".

ADAM MARTIN

Adam has been an Assistant Director in film, television and commercial production for over 15 years, on projects such as “Transformers”, “The Sopranos”, “Step Brothers”, "The Neighbors”, “Future Man” and countless more. 

He has worked closely with numerous award winning directors and producers such as John Frankenheimer (The Manchurian Candidate), Chris Carter (The X Files), and Michael Bay (Transformers) – and developed an intimate knowledge of the creative process as well as the production methodologies necessary to realize creative objectives of all sizes. 

Adam won a prestigious Director’s Guild of America award for his work on "Bury My Heart At Wounded Knee", an HBO television mini-series.

Adam and Eben co-founded M2 in 2009 to focus on multi-platform storytelling. Projects include creating content for multiple video games including completing over 90 minutes of original content for Supremacy MMA, directing and producing animation for Cinemax' popular Femme Fatales television show, directing the 3D launch trailer for Legendary Entertainment's flagship comic property, and many more.

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LOOKIE HERE


BEHIND THE CURTAIN, WORK IN PROGRESS, FUN STUFF TO COME...

LOOKIE HERE


BEHIND THE CURTAIN, WORK IN PROGRESS, FUN STUFF TO COME...

SNEAKY PEEKY... 

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